AI Insights · Timothy · January 2023
Top 5 Historical Games on Android in Norway Q4 2022
Explore the performance of the top 5 historical games in Norway on the Android platform during Q4 2022, including their download numbers, revenue, and active user trends.
In the fourth quarter of 2022, the top historical games on the Android platform in Norway displayed varied performance metrics. Here’s a closer look at the weekly downloads, revenue, and active user trends for these games, based on data from Sensor Tower.
Rise of Castles: Ice and Fire from Long Tech Network Limited saw a fluctuating trend in weekly revenue, starting at around $15K in the last week of September and dipping to approximately $7.8K by the end of October. The game ended the year with a weekly revenue close to $8.7K. Downloads ranged from 164 to 344 per week, with active users generally hovering around 2K, peaking at 2.2K in early October.
Royal Match by Dream Games, Ltd. experienced a steady increase in weekly revenue, starting at $7.2K at the end of September and reaching a peak of about $11.6K in the last week of December. Weekly downloads showed a significant rise from 868 in late September to nearly 1.2K by the end of December. Active users also increased from 5.2K to 6.2K over the quarter.
June's Journey: Hidden Objects by Wooga recorded fluctuating weekly revenue, beginning at approximately $9.8K in late September and ending the year at around $6.4K. Downloads remained relatively low, peaking at 125 in the last week of December. The game had a stable active user base, maintaining around 2K users throughout the quarter.
Guns of Glory: Lost Island from FunPlus International AG showed a stable weekly revenue pattern, starting from $5K in late September and ending at around $4K in the last week of December. Weekly downloads were minimal, ranging from 19 to 33. Active users remained consistent, averaging around 220 throughout the period.
Rise of Kingdoms: Lost Crusade by LilithGames had a notable increase in weekly revenue towards the end of the quarter, starting at $4.2K in late September and peaking at $7.9K in the last week of December. Downloads saw a significant boost, particularly in the final week, rising to 230 from 51 at the beginning of the quarter. Active users also increased, reaching 1.2K by the end of December.
For more detailed insights and analysis, visit Sensor Tower.